Once the anomaly begins to approach, back up to the train cart, and watch it eliminate the rest of the beasts. Defend yourself using the assault rifle, making single or two-round bursts. When you reach the train cart, beasts will arrive from down the tunnel. Stop when he tells you to, as there will be an electric anomaly that will fly close. Once you need to open a door, a battle from lurkers will start, with two approaching from the door, and one sneaking up from behind.įollow Khan once more. When you pass what Khan describes as the defenders of a battle, you will be able to locate some stray ammunition in the rooms ahead. Follow the instructions of Khan, charge your flashlight if it is low on power, and keep it on. This is a straight forward section of the Metro. After he leaves, collect all ammo in the room and follow him. In the cutscene, Bourbon will get killed, and you will meet with Khan. Once the guard is looking away, head towards the door. Make sure that entrance isn't being watched, turn off the light, and collect ammunition. At the end of the crates, turn around, cause some noise to alert the guard before he gets killed by his own trap. A stealthier option is to take a left turn, and sneak through the twisty maze of crates. However, the path to the right is covered by traps, and might not go very far (and requires entering a lit area. If you want to sneak past the barricade, you can go left or right once more. You will now need to proceed further down the tunnel. However, other bandit will watch over the other entrances to this place, but you can still sneak towards the lantern on the left and turn it off. Crouch-walking will cause the arrow to hit the bandit, allowing you to collect his weapon and ammo. Collect the grenade, throwing knife and arrow in the train, and proceed down the corridor and collect the grenade on the crate (if possible.) Crouch walk past the two guards, and crouch-walk over the trip wire behind the left doorway. If you choose the left exit, make a hard left turn towards the train. Once that bandit sits down, you can raid his ammo stash behind him, then continue down the tunnel by following the rail line (the platform itself is trapped with tripwires and broken glass). Wait for the patrolling bandit to pass, turn off the light, and continue through the doorway. If you choose the right exit, sneak behind the target board and grab the three arrows (from behind). You can switch between the two paths via a pathway just outside the vents, which also contains a small quantity of ammo. Remove your gas mask, and pick either exit. First, collect the ammunition from his shotgun and backpack, and head to the back of the vent to retrieve his AK.
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